PR
The PR Lynx celebrates the craft of strategic and creative communication.
The work should demonstrate how original thinking, transformative insight and a strategy rooted in earned media has influenced opinion and driven progress and change in business, society or culture. Work with storytelling at its core, that established, protected and enhanced the reputation and business of an organisation or brand.
The work should demonstrate how original thinking, transformative insight and a strategy rooted in earned media has influenced opinion and driven progress and change in business, society or culture. Work with storytelling at its core, that established, protected and enhanced the reputation and business of an organisation or brand.
Overview
A number of criteria will be considered during judging and weighted as follows: 20% idea; 30% strategy; 20% execution; 30% impact and results.
The same piece of work can be entered up to three times in PR. However, the same piece of work may only be entered once in ‘A. PR: Sectors’.
For PR the eligibility dates are 1st January 2023 - 31st January 2024, except for category 'D06. Strategic Transformation', where the transformation being judged was first implemented within the eligibility period of 1st January 2021 - 31st January 2024.
The same piece of work can be entered up to three times in PR. However, the same piece of work may only be entered once in ‘A. PR: Sectors’.
For PR the eligibility dates are 1st January 2023 - 31st January 2024, except for category 'D06. Strategic Transformation', where the transformation being judged was first implemented within the eligibility period of 1st January 2021 - 31st January 2024.
A. PR: Sectors
The same entry can be submitted only once in this section.
A01 Consumer Goods.
All fast moving & durable consumer goods, including food and drinks, toiletries, cleaning products, other household goods, other FMCG, clothing and accessories, furniture, consumer electronics and cars and automotive products & services.
* All fast food entries should go in A03. Travel, Leisure, Retail, Restaurants & Fast Food Chains.
A02 Healthcare.
Pharma, OTC drugs, wellness.
A03 Travel, Leisure, Retail, Restaurants & Fast Food Chains.
All transport and travel related services, including public transport and tourism boards. All entertainment and leisure related services, including museums, festivals and gyms. All shops, including online shopping, opticians, hairdressers and estate agents. All restaurants and fast food chains, including cafes and bars.
A04 Media / Entertainment.
Music, film, television, publications & media, books, news, digital platforms, other media.
A05 Consumer Services / Business to Business.
All commercial public services, legal, financial, B2B technology, consultancies & professional services, other business services, internal & corporate communications.
A06 Not-for-profit / Charity / Government.
Government, public information, NGOs, military, charities, non-profit organisations.
* All CSR work should be entered in the relevant sector and/or G06. Corporate Purpose & Social Responsibility category in section G. Culture & Context.
A01 Consumer Goods.
All fast moving & durable consumer goods, including food and drinks, toiletries, cleaning products, other household goods, other FMCG, clothing and accessories, furniture, consumer electronics and cars and automotive products & services.
* All fast food entries should go in A03. Travel, Leisure, Retail, Restaurants & Fast Food Chains.
A02 Healthcare.
Pharma, OTC drugs, wellness.
A03 Travel, Leisure, Retail, Restaurants & Fast Food Chains.
All transport and travel related services, including public transport and tourism boards. All entertainment and leisure related services, including museums, festivals and gyms. All shops, including online shopping, opticians, hairdressers and estate agents. All restaurants and fast food chains, including cafes and bars.
A04 Media / Entertainment.
Music, film, television, publications & media, books, news, digital platforms, other media.
A05 Consumer Services / Business to Business.
All commercial public services, legal, financial, B2B technology, consultancies & professional services, other business services, internal & corporate communications.
A06 Not-for-profit / Charity / Government.
Government, public information, NGOs, military, charities, non-profit organisations.
* All CSR work should be entered in the relevant sector and/or G06. Corporate Purpose & Social Responsibility category in section G. Culture & Context.
B. Social Engagement & Influencer Marketing
Entries should focus on how social / digital platforms were leveraged to support or execute the PR campaign.
B01 Social Engagement.
Celebrating Public Relations and social media storytelling that builds brand awareness and advocacy. The work should demonstrate how social media was harnessed to increase brand awareness and relevance.
B02 Community Management.
Recognising the development, maintenance and nurturing of brand relationships. The work should demonstrate how engaging with a brand's online community / targeted audience built its reputation and established trust & authority within the online community.
B03 Real-time Response.
Real-time social activity designed to respond and engage in the conversation around world events, public affairs and other real-world, real-time activity in a creative and meaningful way.
B04 Content Creation & Production.
Content created and produced to entertain, inspire or educate. The work should demonstrate how the content created was audience relevant and engaging as well as in line with brand messaging.
B05 Content Discovery & Amplification.
Recognising a creative approach to content amplification and distribution in order to reach the largest potential audience. The work should demonstrate how a combination of earned, paid, shared and owned media contributed to increased brand engagement and awareness.
B06 Innovative Use of Influencers.
The creative and innovative use of influencers to drive brand message and awareness to a specific audience.
B01 Social Engagement.
Celebrating Public Relations and social media storytelling that builds brand awareness and advocacy. The work should demonstrate how social media was harnessed to increase brand awareness and relevance.
B02 Community Management.
Recognising the development, maintenance and nurturing of brand relationships. The work should demonstrate how engaging with a brand's online community / targeted audience built its reputation and established trust & authority within the online community.
B03 Real-time Response.
Real-time social activity designed to respond and engage in the conversation around world events, public affairs and other real-world, real-time activity in a creative and meaningful way.
B04 Content Creation & Production.
Content created and produced to entertain, inspire or educate. The work should demonstrate how the content created was audience relevant and engaging as well as in line with brand messaging.
B05 Content Discovery & Amplification.
Recognising a creative approach to content amplification and distribution in order to reach the largest potential audience. The work should demonstrate how a combination of earned, paid, shared and owned media contributed to increased brand engagement and awareness.
B06 Innovative Use of Influencers.
The creative and innovative use of influencers to drive brand message and awareness to a specific audience.
C. Insights & Measurement
Effectiveness in using data to drive creative inspiration and communications strategies. Entries should focus on the deliberate and thoughtful introduction of insights and measurements to develop campaigns that have had a real impact on the performance of an organisation. Entries should demonstrate the success of activities that tackle the wide range of reputational and stakeholder challenges that non-advertising communications have to address.
C01 Research, Data & Analytics.
Research, data-led or actionable insight that provides a meaningful contribution or input to a public relations program. The work should provide evidence of research or insight, quality of thinking and the development of a strategy.
C02 PR Effectiveness.
Recognises creative work that has a proven impact on business and reputation. The work should provide results data, as well as details of measurement tools and analysis methods used to evaluate results. Consideration will be given to tangible business results and the quality and quantity of media.
C01 Research, Data & Analytics.
Research, data-led or actionable insight that provides a meaningful contribution or input to a public relations program. The work should provide evidence of research or insight, quality of thinking and the development of a strategy.
C02 PR Effectiveness.
Recognises creative work that has a proven impact on business and reputation. The work should provide results data, as well as details of measurement tools and analysis methods used to evaluate results. Consideration will be given to tangible business results and the quality and quantity of media.
D. PR Techniques
D01 Media Relations.
PR that puts journalism at the forefront of the campaign, with evidence of a high-degree of innovation intended to engage, educate or influence editorial. The work should explain the relevance of media outcomes, including depth, quality and messaging. Consideration will be given to how this strategy achieved or supported the desired campaign outcome.
D02 Use of Events & Stunts.
Work which uses stunts, events, competitions, promotional games, pop-up events, street art, guerrilla marketing, corporate events, launch parties, live streamed events, festivals etc. to build the value and reputation of a brand or communication project as part of a wider public relations strategy.
D03 Launch / Re-launch.
Work created to launch or re-launch a product or service.
D04 Brand Voice & Strategic Storytelling.
Customised strategies designed to communicate a particular point of view / story of a brand / organisation in a consistently relevant way and to build an emotional connection with employees, shareholders and customers alike.
D05 Use of Technology.
Existing or new technology that pushes the boundaries of digital innovation to execute or support a PR campaign, including artificial intelligence, virtual reality, virtual worlds, robotics, gadgets and electronics, wearable and interactive technology, etc. Does not include prototypes of early stage technology.
D06 Strategic Transformation. NEW
Internal transformation led by PR that has created value through strategic storytelling, transformative insight and has established or enhanced the reputation of a brand. This could include, but not be limited to, scaled adoption of new technology or modified ways of working that facilitate efficiency, collaboration and drive business results.
* There is an increased eligibility for this category of 3+ years: 1 January 2021 - 31 January 2024.
E. Excellence: PR Craft
Exceptional and creative best practice within the chosen PR specialism.
E01 Corporate Image, Communication & Reputation Management.
Work which builds the image / raises the profile and shapes the perceptions of a corporate brand, organisation or corporation.
E02 Public Affairs & Lobbying.
Work planned to influence or inform the public policy agenda using either lobbying or wider public affairs strategies, as well as political or ballot initiatives.
E03 Crisis Communications & Issue Management.
The planning and/or handling of the consequences of a crisis or an issue that may affect a company’s credibility and reputation. The work should demonstrate evidence of the planning and/or implementation of a crisis communication strategy and how the desired outcome was achieved.
* Content of entries in this category can be kept entirely confidential and used for judging purposes only.
E04 Internal Communications & Employee Engagement.
Engaging internal communications and activities, including change management, intended to connect employees with a company identity or message. The work should demonstrate how activities translated into measurable results, employee satisfaction, and business growth.
E05 Sponsorship & Brand Partnership.
Work which utilised sponsorship and/or partnership programs in order to meet specific awareness / business goals as well as to enhance the image of a brand, organisation or corporation.
E01 Corporate Image, Communication & Reputation Management.
Work which builds the image / raises the profile and shapes the perceptions of a corporate brand, organisation or corporation.
E02 Public Affairs & Lobbying.
Work planned to influence or inform the public policy agenda using either lobbying or wider public affairs strategies, as well as political or ballot initiatives.
E03 Crisis Communications & Issue Management.
The planning and/or handling of the consequences of a crisis or an issue that may affect a company’s credibility and reputation. The work should demonstrate evidence of the planning and/or implementation of a crisis communication strategy and how the desired outcome was achieved.
* Content of entries in this category can be kept entirely confidential and used for judging purposes only.
E04 Internal Communications & Employee Engagement.
Engaging internal communications and activities, including change management, intended to connect employees with a company identity or message. The work should demonstrate how activities translated into measurable results, employee satisfaction, and business growth.
E05 Sponsorship & Brand Partnership.
Work which utilised sponsorship and/or partnership programs in order to meet specific awareness / business goals as well as to enhance the image of a brand, organisation or corporation.
F. Campaign
Work that uses multiple media platforms in one campaign which is initiated, led or driven predominantly by PR.
F01 Integrated Campaign led by PR.
Work that has successfully integrated the chosen elements or channels throughout the campaign, with evidence of how well the different types complement and build on each other to communicate the brand’s message and / or change consumer awareness and attitudes.
F01 Integrated Campaign led by PR.
Work that has successfully integrated the chosen elements or channels throughout the campaign, with evidence of how well the different types complement and build on each other to communicate the brand’s message and / or change consumer awareness and attitudes.
G. Culture & Context
Work that is brought to life through cultural insights and regional context.
G01 Local Brand.
Work for brands that are only distributed in a single locality that resonated with a specific target audience.
G02 Challenger Brand.
Brands which have creatively adapted their approach in response to competitor pressure by challenging the status quo to create game-changing work that uses progressive thinking and innovative creativity.
G03 Single Market Campaign.
Campaigns that aired or ran in a single country / region / market. The work should describe how the campaign was designed for the specific target market.
G04 Social Behaviour & Cultural Insight.
Campaigns inspired by a specific audience / community, hinging on identifiable social behaviour or cultural insights.
G05 Breakthrough on a Budget.
Creative use of modest budgets and/or resources in relation to the market and/or industry to create maximum impact. The work should demonstrate how fresh insight, smart spending and compelling strategic thinking solved a business problem despite limited resources.
G06 Corporate Purpose & Social Responsibility.
Purpose driven work / brand activism that address social, ethical and environmental issues. The work should demonstrate how the brand’s purpose has created value and impacted communities by connecting customers to culture.
G07 Market Disruption.
Brands that have creatively adapted their strategy in response to local / regional / global issues, embracing new ways of delivering their brand while showing consideration for the consumer.
G01 Local Brand.
Work for brands that are only distributed in a single locality that resonated with a specific target audience.
G02 Challenger Brand.
Brands which have creatively adapted their approach in response to competitor pressure by challenging the status quo to create game-changing work that uses progressive thinking and innovative creativity.
G03 Single Market Campaign.
Campaigns that aired or ran in a single country / region / market. The work should describe how the campaign was designed for the specific target market.
G04 Social Behaviour & Cultural Insight.
Campaigns inspired by a specific audience / community, hinging on identifiable social behaviour or cultural insights.
G05 Breakthrough on a Budget.
Creative use of modest budgets and/or resources in relation to the market and/or industry to create maximum impact. The work should demonstrate how fresh insight, smart spending and compelling strategic thinking solved a business problem despite limited resources.
G06 Corporate Purpose & Social Responsibility.
Purpose driven work / brand activism that address social, ethical and environmental issues. The work should demonstrate how the brand’s purpose has created value and impacted communities by connecting customers to culture.
G07 Market Disruption.
Brands that have creatively adapted their strategy in response to local / regional / global issues, embracing new ways of delivering their brand while showing consideration for the consumer.